I have been doing some engine development, trying to determine how to make this game more plausible. The following information is what I've come up with so far, and remember that this is mostly theoretical until we are a bit closer to implementation. Just wanted to put this out there. =)
Your game Characters have the following statistics:
1) HP
2) MP
3) EP
4) Attack
5) Defend
Enemies: (Attrubutes) +X (X=benefit from defeating)
Forest/town World***
Scorpions (15 HP) +2 EP
Skeletons (20 HP...
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