Opry99er

Showing Tag: "oprysoft" (Show all posts)

The Legend of Beryl Reichardt

Posted by Owen Brand on Wednesday, November 4, 2009, In : XB Programming 
This game concept has been in development for about a year and a half nowIt originally started as a Tunnels of Doom custom game using the Asgard ToD editor.  I will try to post the original ToD game to the "Downloads" section of my page.  I have no idea how it plays, as it's been over a year since I've even looked at it.  I never completed the game, and it is still very much unfinished.  If I remember correctly, the graphics are all backwards and reversed.  I guess I just got frustrated wi...
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Honeycomb Rapture

Posted by Owen Brand on Monday, October 19, 2009, In : XB Programming 

After working on "Lemonade Stand" for the past few months, getting it all put together, tested, duplicated, packaged, and sent off to the Faire, I have turned my attention to "Honeycomb Rapture," a completely original game concept, and Oprysoft's second release.  Based on the challenges "Lemonade Stand" posed in the areas of "true 'customer interface'" I have decided to make an arcade-style game as opposed to another "simulation" game this time.  I have a majority of the graphics completed fo...


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Lemonade Stand at the TI Faire

Posted by Owen Brand on Monday, October 19, 2009, In : XB Programming 
Well, Lemonade Stand was demonstrated at the Chicago TI Faire, and it demo'd well.  I am very grateful to Walid Maalouli for demonstrating the game for me, as I was unable to make it to Chicago for the Faire.  I have yet to reveive any feedback from individuals who purchased the game, as the Faire was just yesterday.  Those who bought the game have more than likely not arrived home from Chicago yet.  =)  All the feedback from the TI Demo has been very positive, and the faithful TIers from the...
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