After working on "Lemonade Stand" for the past few months, getting it all put together, tested, duplicated, packaged, and sent off to the Faire, I have turned my attention to "Honeycomb Rapture," a completely original game concept, and Oprysoft's second release.  Based on the challenges "Lemonade Stand" posed in the areas of "true 'customer interface'" I have decided to make an arcade-style game as opposed to another "simulation" game this time.  I have a majority of the graphics completed fo...


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