Opry99er

Browsing Archive: November, 2009

Assembly Tutorials, Atariage, and MORE!

Posted by Owen Brand on Monday, November 23, 2009, In : Promotional 
Thanks to some great TIers out there, I have begun to learn assembly language programming.  It is a serious upgrade from the XB mess I've been stuck in forever.... I have just recently added a new page to my site called "Assembly Tips and Tutorials" which contains the first two tutorials both submitted by Matthew Hagerty.  THANKS MATTHEW!!!

Additionally, we now have our own subgroup for /4a programming at Atariage.com.  Please check it out, and we hope to see you all there!!!  Some awesome thi...
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Joystick Implementation (Honeycomb)

Posted by Owen Brand on Monday, November 16, 2009, In : XB Programming 
I have recently begun working on Honeycomb Rapture again.  In doing so, I realized that for it to act as a true arcade game, I must implement a joystick function.  To do this, I turned to my friends on the Yahoo! user group...  Here is a brief summary of what I have learned, and how I was able to tie in all the elements together to make this function work:::  First, let me describe how this works in general.

*CALL JOYST returns a "4" when a joystick position change occurs... 4 or -4 on both th...

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The Legend of Beryl Reichardt

Posted by Owen Brand on Wednesday, November 4, 2009, In : XB Programming 
This game concept has been in development for about a year and a half nowIt originally started as a Tunnels of Doom custom game using the Asgard ToD editor.  I will try to post the original ToD game to the "Downloads" section of my page.  I have no idea how it plays, as it's been over a year since I've even looked at it.  I never completed the game, and it is still very much unfinished.  If I remember correctly, the graphics are all backwards and reversed.  I guess I just got frustrated wi...
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